Sunken ships (real-time cinematic in UE5)
The primary objective was to learn and experiment with UE camera settings, and create engaging compositions for various shots that tells the story. Most of the models were sourced from free 3D marketplaces.
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thank you and I hope you like it
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For this project, I used the water Blueprint for EU5:Underwater V2 from Karim Abou Shousha.
He is an amazing Senior Lighting Artist At Ubisoft. Support his work!!!
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link to his work: https://www.artstation.com/artwork/9NDqvW